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Showing posts from April, 2019

Introduction

Welcome to my portfolio blog for English 230! In this blog, please find several of the papers and assignments I've completed this semester in English 230. Each piece was selected in order to showcase my best work. To that end, some projects were not included. Enjoy!

Section 1: Academic/Professional Experience & Goals

In this section, please find the Learning Objectives assignment, and the My New Media Tools assignment. Jim Nagle English 230 Statement of learning objectives 1.       I would like to develop literacy/competency with new forms of media. 2.       I would like to further develop my reading/writing skills. 3.       I would like to develop my computer/tech skills.  4.       I would like to build competency with different forms of social media, with which I am unfamiliar.  5.       I would like to be able to critically evaluate the uses/purposes of new forms of media. 6.       I would like to be able to critically evaluate what is produced (produecage) by different forms of new media. 7.       I would like to develop an understanding of how different forms of new media can ...

Section 2: Research Papers and Response Papers to the Course Readings

In this section, please find my Research Paper and two Response Papers. Can Video Games be Educational? Jim Nagle English 230 Yes, they can! Today’s current generation of students has grown up with video games in a way that previous generations have not. Video games such as Fortnite, League of Legends, Overwatch, and Minecraft have become cultural pillars for the current generation of students, with YouTube gamers and Twitch streamers becoming more well known than many musicians and movie stars. While many educators have previously considered video games to be fun time-sinks, and nothing more, recent evidence has shown that video games do in fact have a place in the modern classroom. Video games can be used in the classroom to increase student engagement, and studies have shown that video games can be used to increase student literacy in reading. Further evidence suggests that video games can be beneficial to stud...

Section 3: Multimodal Artifacts

Image
In this section, please find the Wikipedia Project, Produsage Project, Twitter Project, Pinterest Project, and YouTube Project. Links to the Pinterest and YouTube projects may be found at the bottom of the page. Wikipedia Project Report Sarah Cordle, Daniel Robey, Jim Nagle For this project, our group participated with and analyzed the Wikipedia pages for Ariana Grande and The Chainsmokers. This experience was very telling as to the inner workings of this website and those who actively participate with it. Summary The first piece of Wikipedia that was noted was the group of users that were actually contributing to the site. For both pages, additions and edits were occurring almost daily with back and forth dialogue about suggested changes. While there were a few repeated names that kept showing up, a majority of the edits were suggested by unique individuals. Each of these pages featured over 500 pages worth of revision or talk notes; it was evident that these...